Gone Mom was a 48-hour game jam game made in GGJ21 with a 5-person team. The game is a story-rich walking simulator, where you, a child, get lost in a big store, looking for your mom.
Narrative progression, storyboarding
Unity environment implementation
- Game design
- Game design was done as a collaborative process.
Other members of the team were: Laura Rantonen (code), Vili Saarenpää (Intro illustrations and character animation), Jenni Varila (art assets), Virpi Väinölä (level design and art assets), and Barbara Leal (sound design)